We are currently working on a unity3d based roguelike which will have classic gameplay (like perma-death, turnbased) but also utilize 3d graphics for proper visualization. It is targeted to run on mobile and stationary platforms with enhanced lighting and effects on pc - in its core it will be the same on every platform.
Some features and goals
- Blend between realtime and turnbased gameplay
- Permament levels which can be visited again
- Randomized maps, every playthrough will be a new experience
- Replays which will allow your adventure to be shared
- Much more...