Current Project

We are currently working on a unity3d based roguelike which will have classic gameplay (like perma-death, turnbased) but also utilize 3d graphics for proper visualization. It is targeted to run on mobile and stationary platforms with enhanced lighting and effects on pc - in its core it will be the same on every platform.
Some features and goals

  • Blend between realtime and turnbased gameplay
  • Permament levels which can be visited again
  • Randomized maps, every playthrough will be a new experience
  • Replays which will allow your adventure to be shared
  • Much more...